In a world, where one room seems to hold the key for unlimited power, help Merlin, a magic apprentice, save his besieged castle from inevitable doom after his master bites the dust. Join him on his quest to overcome challenges such as passive aggressiveness of people in power, long walking segments and most of all: bugs.
Seriously, though, things might be a little wonky. If you ever can’t properly interact with an object, try to approach it from different angles and keep attempting to interact.
Feel the excitement of long awkward dialogues, a barely developed medieval-punk world and a twist ending that nobody saw coming, because we literally just pulled it out of our ass.
Starring: A guy in a silly robe, a drunk guy, a fat guy, a quiet guy, a girl perpetually cleaning the same glass and Jake.
Coming soon to computers near you.
Playtime: 5 - 30 Minutes
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Instructions
WASD = move
F = interact
E = examine
Q = use item
C = show equipped item
R = cycle through items
Enter/Return = skip dialogue (might mess up some timings if you do it during the first cut scene)
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Postjam 2016-12-13: add web port. In the web version the audio might not be synced correctly.
If you are stuck you can take a look at the solutions here: https://github.com/SmBe19/LD37/blob/master/assetcreation/solution.md
Bronze | Coolness | 59% |
#115 | Humor(Jam) | 3.62 |
#178 | Audio(Jam) | 3.61 |
#353 | Fun(Jam) | 3.29 |
#388 | Mood(Jam) | 3.37 |
#406 | Overall(Jam) | 3.39 |
#414 | Graphics(Jam) | 3.55 |
#644 | Innovation(Jam) | 2.74 |
#678 | Theme(Jam) | 3.10 |
This game has quite some humor, especially with the audio. Good fun :)
There's a lot of controls and there is not a good support for non-QWERT keyboards but anyway it was very funny !
Great art and music, and I really enjoyed the dialog. I couldn't figure out what to do but I might come back and play more later, seemed like an interesting adventure game.
Wow, very good game. The only thing to improve is the level of the voice narrator with the music. Nice work!
Controls were confusing and the game was progressing too slow. I did like the art though.
The amount of work you did is really impressive for a jam event: the intro cutscene, voice over, humor and overall looks of the game made it pretty fun! Not mentioning the impressive amount of places/puzzles/contents.
I went through about half of the game (according to the solution) and the puzzle difficulty was mostly well balanced to figure things out by ourselves.
On the down side, the pacing of the game could use some improvements : for instance the long (but funny!) dialogues could be more enjoyable if we had ways to skip a line after reading it. Also there's a lot of walking around, maybe making the levels more compact and/or increasing movement speed (especially vertical movement) could help with that.
Other than that it's a very good entry, so nice job!
Walking speed was a bit slow (a common problem with LD games) but otherwise well developed adventure. The key layout never really made sense to me but luckily there is no punishment for doing the wrong thing. Good show.
Amazing game. Nice art, nice sounds, and tar command was nice :P
Good job!
Haha, very funny ending! :D
I had some problems finding the place where I should put the burning straw. I searched each room, pressed Q for each item/person/object combination. Thank you for providing a solution, I would have never found it otherwise.
I love the humor of the game. The graphics are simple, but decent. Music and sounds are good, love the intro.
Overall, quite a complex game for Ludum Dare. I got quite hooked.
Funny game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/Dn1tVKlJpL8
I really liked the music. I felt the ship heavy, which makes the game a bit difficult. Congratulations for the game!